Dave Rindner
Dave_ah
About Me
業界:
Film/TV
Connect
LOCATION
United States
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Houdini Engine
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Recent Forum Posts
Laplacian flow fluid surface smoothing 2023年8月1日12:23
The Laplacian flow is a geometric flow introduced by Robert
Bryant as a way for finding torsion free G2-structures.
Hooray for English language! Now what does that mean?
Bryant as a way for finding torsion free G2-structures.
Hooray for English language! Now what does that mean?
VEX code for scaling pscale per point per time step 2023年7月4日17:28
tamteDave_ahyou forgot @ to bind to pscale attributetamtepscale *= .9 ;Dave_ahso why wouldn't you try the same? (instead of trying == which is comparison of equality and not an assignment)
For Maya users equivalent MEL code would be
pscale *= .9 ;@pscale *= 0.9;
assuming you run it in DOP environment, like Solver SOP or directly DOP net
Does not work in SOP level pointWrangle and attributeWrangle SOPs. Houdini generates syntax error and bypasses the SOP node.
here is an example in plain SOPs where this will be applied once to incoming value
and also inside of Solver SOP where it will be applied every timestep
What is the difference between $pscale and @pscale in VEX? @pscale reads like Py.
Overall how does Houdini treat, in expression, @attribute vs. $attribute .
VEX code for scaling pscale per point per time step 2023年7月3日15:47
tamtepscale *= .9 ;Dave_ahso why wouldn't you try the same? (instead of trying == which is comparison of equality and not an assignment)
For Maya users equivalent MEL code would be
pscale *= .9 ;@pscale *= 0.9;
assuming you run it in DOP environment, like Solver SOP or directly DOP net
Does not work in SOP level pointWrangle and attributeWrangle SOPs. Houdini generates syntax error and bypasses the SOP node.