Dave Rindner

Dave_ah

About Me

業界:
Film/TV

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LOCATION
United States
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Houdini Engine

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Recent Forum Posts

Laplacian flow fluid surface smoothing 2023年8月1日12:23

The Laplacian flow is a geometric flow introduced by Robert
Bryant as a way for finding torsion free G2-structures.

Hooray for English language! Now what does that mean?

VEX code for scaling pscale per point per time step 2023年7月4日17:28

tamte
Dave_ah
tamte
Dave_ah
For Maya users equivalent MEL code would be
pscale *= .9 ;
so why wouldn't you try the same? (instead of trying == which is comparison of equality and not an assignment)
@pscale *= 0.9;

assuming you run it in DOP environment, like Solver SOP or directly DOP net
pscale *= .9 ;
Does not work in SOP level pointWrangle and attributeWrangle SOPs. Houdini generates syntax error and bypasses the SOP node.
you forgot @ to bind to pscale attribute

here is an example in plain SOPs where this will be applied once to incoming value

and also inside of Solver SOP where it will be applied every timestep


What is the difference between $pscale and @pscale in VEX? @pscale reads like Py.
Overall how does Houdini treat, in expression, @attribute vs. $attribute .

VEX code for scaling pscale per point per time step 2023年7月3日15:47

tamte
Dave_ah
For Maya users equivalent MEL code would be
pscale *= .9 ;
so why wouldn't you try the same? (instead of trying == which is comparison of equality and not an assignment)
@pscale *= 0.9;

assuming you run it in DOP environment, like Solver SOP or directly DOP net
pscale *= .9 ;
Does not work in SOP level pointWrangle and attributeWrangle SOPs. Houdini generates syntax error and bypasses the SOP node.