David Bollman
David Bollman
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HAPI Error 2015年5月27日1:26
I updated to 14.0.291 and installed the first rendition of spookytable into unreal engine. Unfortunately it didn't render any of the textures, and then today, (I hadn't used it for a while I got the hapi licence error). I updated to 14.0.335, and now I have a textured table - I think because of the unreal shaders update. Thanks that is what stopped me from going down this path further for using houdini for assets. I appear to only have 2 issues now;
1. the table is like a u shaped table (spooky table - see attached image (this is from unreal engine btw)) - there is a rectangle missing from 1/2 of it, so it appears as a U with chairs all around, I did a reset parameters, rebuild assett & recook, but it didn't correct it.
2. I saved my scene and then reopened (with table in), and when I reopened, the table stayed unrendered (no textures), if I recook the asset, it comes in fine, but if I have a bunch of houdini assets, that's not ideal, is there a better way to do this?
I'm curious if I upgrade to indy prior to the end of the unreal plugin trial period, will I still be able to access the unreal plugin within the indy version.
Many Thanks,
Dave
1. the table is like a u shaped table (spooky table - see attached image (this is from unreal engine btw)) - there is a rectangle missing from 1/2 of it, so it appears as a U with chairs all around, I did a reset parameters, rebuild assett & recook, but it didn't correct it.
2. I saved my scene and then reopened (with table in), and when I reopened, the table stayed unrendered (no textures), if I recook the asset, it comes in fine, but if I have a bunch of houdini assets, that's not ideal, is there a better way to do this?
I'm curious if I upgrade to indy prior to the end of the unreal plugin trial period, will I still be able to access the unreal plugin within the indy version.
Many Thanks,
Dave