Jooyoung Lee
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Recent Forum Posts
Is there any way to load/unload dso in runtime? 2023年1月1日11:09
Recently I setup HDK development environment with NVIDIA Cuda Compiler(nvcc).
Everything is fine, but debug is the problem.
Whenever I edit a bit of code, I have to reload the dll file that I compiled, but I could't found to do this in runtime.
Therefore I restart Houdini every time which is very time consuming.
There IS loadDso in hou.NodeTypeCategory python class, but what I need is unload. It's required prior to building the plugin.
can anyone give me some hint for it? or it's impossible?
Everything is fine, but debug is the problem.
Whenever I edit a bit of code, I have to reload the dll file that I compiled, but I could't found to do this in runtime.
Therefore I restart Houdini every time which is very time consuming.
There IS loadDso in hou.NodeTypeCategory python class, but what I need is unload. It's required prior to building the plugin.
can anyone give me some hint for it? or it's impossible?
Houdini Engine for Unreal - Version 2 2021年10月27日11:37
Quick Question.
Recently, Epic Games released Unreal Modeling for UE5.
Can we use in-engine modeling for HDA input? or have a plan to make it?
Recently, Epic Games released Unreal Modeling for UE5.
Can we use in-engine modeling for HDA input? or have a plan to make it?
Houdini Niagara Updates 2021年6月3日8:53
Is this plugin ready for UE5?