Felix6699

Felix6699

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Recent Forum Posts

Looping in materials? 2017年5月2日17:46

I did something the same on hastily, using your method with “rhexes” and I think, this is will more complex, than seems. The simplest method is the displace map. Or if need procedural shader, to cook another way.

Using VEX to create groups by attribute 2017年5月2日12:52

Hi, kevinthebright!
Yes, if we will write i@group_NAMEGROUP, we can call exist group. Strange, that I missed it somewhere in the documentation. Thanks a lot

Using VEX to create groups by attribute 2017年5月2日11:09

Hello! I'm little confused with reading existing group in vex editor (Attribute Wrangle). Can't find in documentation mention of this. Example: Exist one group of Points “group1”, need call this group using vexpression. If I use “@”, it just creating new attribute.