Gael Lendoiro

Gagui

About Me

専門知識
Generalist
業界:
Advertising / Motion Graphics  | Design

Connect

LOCATION
A Coruña, Spain
ウェブサイト

Houdini Engine

INTERMEDIATE
プロシージャルワークフロー  | Cloth  | Lighting
BEGINNER
Environments  | Digital Assets  | キャラクタ & アニメーション  | Motion Editing  | Animation  | Hair & Fur  | Crowds  | Muscles  | Solaris  | Mantra  | Karma  | Pyro FX  | Fluids  | 説明  | Realtime FX  | PDG  | VEX  | Python

Availability

I am available for Freelance Work

Recent Forum Posts

H20 Feather generation findings and questions. 2024年12月7日13:09

KaiStavginski
The mirroring workflow has become a bit easier in the meantime. With recent builds you shouldn't have to assign sides on the groom anymore, you can now use "Auto-Assign Side". Just set the side on the template. For templates that don't need mirroring, you can set them to center.

Hello, where I can find a guide to that mirroring workflow?
I can't find anything about mirroring feathers in the documentation.

I have a baked wing groom and I need a proper way to do a mirror without uncondesing the feathers.
If I simple mirror the guides the feathers look messed up. I suppose I need to mirror all the barb attributes too, but I don't know how.

Could you give me an example or point me to some info about that?

Thanks!!

Rasterize Geometry antialiasing (or the lack of it) 2024年10月9日11:55

In old COPs there is antialiasing for rasterize geometry...

"Prelaunch pb? 1" message on every houdini launch 2024年9月30日3:40

Apart from how annoying it is that this message appears in every Houdini session, I have confirmed that when I launch a render through Deadline, it is unable to start Houdini and keeps throwing errors. To be sure, I tested changing the version of Houdini that Deadline uses to render to 20.5.278, which doesn't show the message at startup, and with this version, Deadline has no problem rendering. So, this is more problematic than it initially seemed.