Iegor Gorodok
Iegor
About Me
I am Iegor Gorodok, currently located at Chrzanów. I am very passionate about games, movies, science, photography and art in general. Also I am really enjoying to create, build, fix, modify and tinker. I started CG at age of 14 by modding game textures. Over years i added many weapons to my creativ... more
I am Iegor Gorodok, currently located at Chrzanów. I am very passionate about games, movies, science, photography and art in general. Also I am really enjoying to create, build, fix, modify and tinker. I started CG at age of 14 by modding game textures. Over years i added many weapons to my creative arsenal and i'm always looking for new ways improve my workflow and discover new possibilities. I always look for challenge and pushing my limits. I am an easygoing person who loves to help others. less
専門知識
Generalist
業界:
Advertising / Motion Graphics
Connect
LOCATION
Poland
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
How to save materials to the gallery? 2024年10月5日6:41
Hello there.
The issue is that in "Keywords" you have to specify what you are saving it into. For example "Mantra" for Principle Shader.
And if you are working with MaterialX then you have to input "MaterialX" in "Keywords".
You can help yourself by clicking rkm (or f2) on shaders in the library and it will show you the way they are saved internally.
Had same issue and it took me a while to wrap my head around it.
Have a great day, mate!
The issue is that in "Keywords" you have to specify what you are saving it into. For example "Mantra" for Principle Shader.
And if you are working with MaterialX then you have to input "MaterialX" in "Keywords".
You can help yourself by clicking rkm (or f2) on shaders in the library and it will show you the way they are saved internally.
Had same issue and it took me a while to wrap my head around it.
Have a great day, mate!