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Ivan Malishev

About Me

専門知識
Freelancer
業界:
Film/TV

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LOCATION
Russian Federation
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Houdini Engine

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Not Specified

Recent Forum Posts

Update Geometry and ConstraintGeometry together in DOP? 2021年5月20日21:59

ziconic
So I eventually figured out a way, but it's kinda obscure.

Apparently the SOP Solver can be set up to input AND output multiple data objects by enabling "Invoke Compiled Block". Turns out a compiled SOP network can have multiple outputs. Who knew?

Maybe will be usefull.

https://forums.odforce.net/topic/41242-vellum-animated-pin-to-target/ [forums.odforce.net]

https://realtimevfx.com/t/pixelperfect-sketch-25-root/9816/12 [realtimevfx.com]

OpenVDB: Houdini to Blender export 2019年7月31日11:45

I know this is very old post,but if actual:
U just must delete Blender's custom field for viewport preview “Shadow”.

Edit Preferences window too big for display 2018年10月15日0:24

Just set UI scale size in houdini.env by such command (90 for example):

HOUDINI_UISCALE = 90