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Ivan Malishev
About Me
専門知識
Freelancer
業界:
Film/TV
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LOCATION
Russian Federation
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Houdini Engine
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Not Specified
Recent Forum Posts
Update Geometry and ConstraintGeometry together in DOP? 2021年5月20日21:59
ziconic
So I eventually figured out a way, but it's kinda obscure.
Apparently the SOP Solver can be set up to input AND output multiple data objects by enabling "Invoke Compiled Block". Turns out a compiled SOP network can have multiple outputs. Who knew?
Maybe will be usefull.
https://forums.odforce.net/topic/41242-vellum-animated-pin-to-target/ [forums.odforce.net]
https://realtimevfx.com/t/pixelperfect-sketch-25-root/9816/12 [realtimevfx.com]
OpenVDB: Houdini to Blender export 2019年7月31日11:45
I know this is very old post,but if actual:
U just must delete Blender's custom field for viewport preview “Shadow”.
U just must delete Blender's custom field for viewport preview “Shadow”.
Edit Preferences window too big for display 2018年10月15日0:24
Just set UI scale size in houdini.env by such command (90 for example):
HOUDINI_UISCALE = 90
HOUDINI_UISCALE = 90