John Wick
John Wick
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Maths & Programming in Houdini as an FX-TD 2017年11月18日0:06
Thank you for this very very detailed answer malbrecht, this is very helpfull!
The fact that I should really learn some concept for what it does and how it does it will definitely work since this is the way I memorize stuff anyway, that is some really good advice for me! Thank you again!
Whenever some tutorial uses some “magic” (like “take the dot product because that will …”), look that up and try to understand that specific thing. Don't just use it: Understand what it does - FOR THE CAUSE. Not theoretically, but practically for what you are doing. That way it will stick.
The fact that I should really learn some concept for what it does and how it does it will definitely work since this is the way I memorize stuff anyway, that is some really good advice for me! Thank you again!
Maths & Programming in Houdini as an FX-TD 2017年11月13日21:40
Hello guys,
I'm currently a Computer Graphics bachelor student, we are learning CGI but also, Mathematics, Python and C++ some people are very proficient with all these 3 while I'm very proficient in CG but not very strong in these scientific field. I'm very motivated to learn and go deep into these 3 field but I would also like to be efficient in the way I will learn it. ( learning all the mathematics is unfortunately not possible. )
So I would like to know what is your best advice to start learning mathematics and programming at the same time to become an FX-TD, based on your own experience or on some experience from other people?
Do FX-TD always use “strong” programming skills in the task they are asked for?
Any advice, any experience is very much welcome and it would help me a lot.
Cheers!
I'm currently a Computer Graphics bachelor student, we are learning CGI but also, Mathematics, Python and C++ some people are very proficient with all these 3 while I'm very proficient in CG but not very strong in these scientific field. I'm very motivated to learn and go deep into these 3 field but I would also like to be efficient in the way I will learn it. ( learning all the mathematics is unfortunately not possible. )
So I would like to know what is your best advice to start learning mathematics and programming at the same time to become an FX-TD, based on your own experience or on some experience from other people?
Do FX-TD always use “strong” programming skills in the task they are asked for?
Any advice, any experience is very much welcome and it would help me a lot.
Cheers!
Magma planet shader [2014] 2016年9月13日9:29
Hey man! It looks super nice, if there is a way to see the process that would be insane !