John Draisey
JohnDraisey
About Me
3D Technical Artist
専門知識
Technical Director
業界:
Gamedev
Houdini Engine
Availability
Not Specified
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Recent Forum Posts
Asset: toggle switch by clicking on tabs? 2022年7月5日18:18
Does the expression just work off the last iteration of the name sequence? Like if it's creation_type, creation_type1 it will look at creation_type1 as the last entry in the Switch array of inputs?
Image Not Found
Egpu Blank UI Screen 2020年8月14日2:44
Hello, my laptop has an nVidia MaxQ GPU, but I decided to hook up an external GPU (via Thunderbolt) to work on more intensive projects. Maya works fine, but Houdini gives me a blank UI screen. Is there something I need to edit in say the .ENV file?
Stash Nodes 2020年6月4日10:59
I ran into this problem with Arnold Renderer. I had a Material node at the end of the Geo Skin chain. But no materials could render off my primitive groups because those attributes had been wiped clean from the Geometry Spreadsheet. So I read this thread, dropped down a File Node to write the contents to a BGEO file, and then read off that BGEO file with all my primitive attributes preserved. Now my materials render just fine.