Kai Stavginski

KaiStavginski

About Me

Kai Stavginski has been a Senior Technical Director for SideFX Software since 2014. In that time, he's mostly been busy in the areas of shading and fur tools. He started in the industry as a generalist in 2004, spent some time as a rigger for an animated feature and then created VFX for major Hollyw...  more

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ウェブサイト

Houdini Engine

Availability

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My Badges

SideFX Staff
Since 8月 2013

チュートリアル

obj-image Masterclass
Houdini 16.5 Masterclass | Fur & Hair Grooming Toolset
obj-image Masterclass
New Shading Features | H16 Masterclass
obj-image Masterclass
Houdini 16 Masterclass | Custom Shading
obj-image Masterclass
Hair and Fur Masterclass

My Talks

obj-image HIVE
Shading in Houdini 16
obj-image HIVE
Fur in Houdini 16
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Hair and Fur Grooming in H17
obj-image HIVE
Houdini 20 Feather Preview
obj-image HUG
Fast Houdini | Hamburg

Recent Forum Posts

Feather Procedurals & Feather Deform 2024年11月18日3:47

Should be fixed in 20.0.894

Feather Procedurals & Feather Deform 2024年11月18日3:17

Looks like we're missing a 20.5 bugfix in 20.0 - I'll take care of it.

Simulating long curly hair in vellum 2024年9月24日14:45

Yes I think this requires some extra constraints, basically something between the curls within a hair, to keep those together.

I think pure curls set up purely as individual vellum curves will always unravel.