Kai Stavginski

KaiStavginski

About Me

Kai Stavginski has been a Senior Technical Director for SideFX Software since 2014. In that time, he's mostly been busy in the areas of shading and fur tools. He started in the industry as a generalist in 2004, spent some time as a rigger for an animated feature and then created VFX for major Hollyw...  more

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Houdini Skills

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My Tutorials

obj-image Masterclass
Houdini 16.5 Masterclass | Fur & Hair Grooming Toolset
obj-image Masterclass
New Shading Features | H16 Masterclass
obj-image Masterclass
Houdini 16 Masterclass | Custom Shading
obj-image Masterclass
Hair and Fur Masterclass

My Talks

obj-image Houdini HIVE
Shading in Houdini 16
obj-image Houdini HIVE
Fur in Houdini 16
obj-image Houdini HIVE
Hair and Fur Grooming in H17
obj-image Houdini HIVE
Houdini 20 Feather Preview

Recent Forum Posts

Feather Motion Blur in Karma 2024年5月8日3:42

Here's an example with everything set up correctly.

Feather Motion Blur in Karma 2024年5月8日3:29

Hi, recent builds have a "Transfer Velocities" option on the procedural, could you give that a go? This is Feather Deform as well. All you need then is v and optionally w for angular velocity on your deformer.

Use at least 20.0.693 please, which fixes a potential bug with that option in the procedural.

[RFE] APEX Guide deform 2024年3月7日8:35

Yeah out of the box there's not much you can do to use it directly in APEX right now. You can look forward to some developments in this area though.