Karlis Stigis
Karlis Stigis
About Me
Equipped with fine arts and visual communication skills, I dove into graphic and motion design, eventually reaching the realm of 3D, where I continue to explore the best creative and technical solutions for the visible spectrum.
専門知識
Generalist
業界:
Advertising / Motion Graphics | Design | Film/TV
Houdini Engine
Availability
I am available for Freelance Work
My Gallery
Recent Forum Posts
Copernicus: How to render multiple texture maps easily? 2024年8月5日3:00
Using "collect" node, you can bake multiple layers into one .exr file, but it isn't really a solution, multiple image output is necessary.
How to use a cop image as a texture map 2023年11月22日4:11
For some reason for me it works in the viewport, but not when rendering to mplay or disk. So, basically, does not work.
Setting Open CL device 2023年5月22日10:36
anon_user_37409885
You'll need to use this:
HOUDINI_OCL_VENDOR=“NVIDIA Corporation”
Thank you, this helped!
Otherwise it used motherboards built-in card.