Kwesikwaa Hayford
Kwesikwaa
About Me
Generalist & Technical Artist
専門知識
Generalist
Houdini Engine
ADVANCED
プロシージャルワークフロー | Environments | Hair & Fur | Cloth | Karma | 説明
INTERMEDIATE
Digital Assets | キャラクタ & アニメーション | Motion Editing | Animation | Crowds | Solaris | Lighting | Pyro FX | Fluids | VEX | Python
Availability
I am available for Full Time Work
My Gallery
チュートリアル
Recent Forum Posts
triplanar map materialx 2024年6月3日11:25
Fabazo
I'm also trying to get the whole triplanar thing to work on my end. And through reading everything above I can replicate everything except for properly rotating each side of the triplanar individually.
I inserted a mtlxrotate3d node and rotated the X-axis 90 degrees, which does work for the X-axis's side, but for the rest of the sides my texture just becomes warped (see image).
Am i inserting the mtlxrotate3d node in the right place or what's going on? I basically want my texture to be rotated so that all sides display the grunge flowing in the same direction. I also tried splitting the "vectors" individually and tried to scale them through that, but no luck there.
hello, were you able to resolve this
What do you guys think about sora? 2024年2月23日22:58
the current state of generative ai isnt as scary as the rate at which they are imrpoved. if ai tools were limited to tasks like UV, retopo, quick rendering and denoising then we could have some hope. but as it stands now, the future of jobs looks scary
Houdini 20 Sneak Peek Full Feature List 2023年10月23日4:59
Karma/Solaris looks exciting and straightforward. Compared to previous sneak peeks, this one makes you want to wait for the Launch to fully understand what the release has to offer. the APEX for instance still isnt clear on what it is or what it brings