Liesbeth Levick

Liesbeth_Levick

About Me

Liesbeth Levick is a Character Effects Technical Director at Side Effects Software, focusing on Muscles and Tissues. She studied Astrophysics and then moved on to work in grooming and CFX at animation and visual effects studios in South Africa and Canada. Her production experience includes creating ...  more
専門知識
Technical Director

Connect

LOCATION
Toronto, Canada
ウェブサイト

Houdini Engine

ADVANCED
Hair & Fur  | Muscles

Availability

I am currently employed at SideFX

My Badges

SideFX Staff
Since 6月 2024

チュートリアル

obj-image Advanced
Muscles Masterclass | Advanced & Special Topics
obj-image Intermediate
Muscles Masterclass | Essentials

Recent Forum Posts

Palms and fingers in muscles & tissue simulation 2025年2月26日7:01

Do you have bones in that region in your second input?

My guess is that you don't have any hand or feet bones. You'll want to include them if you want your hands and feet included in the tissue sim. If you don't have hand or foot bones you'll want to cut the hands and feet off for your tissue sim, which is what is usually done in production as John mentioned above.

If you do have bones there, then have you tried increasing the rigid stiffness/damping ratio?

Palms and fingers in muscles & tissue simulation 2025年2月26日6:39

Do you have your rigid group enabled and specified on the tissue solver?

The muscle geo disappeared when simulating. 2025年1月13日10:17

Hi Chen,

If you submit a support ticket with your file attached I can take a look, I can't tell what's wrong from the video alone, unfortunately.

Also we get notified about support tickets, but not forum posts, so you'll get a quicker response in future if you submit your question directly to support