Morgan Nilsson
MorganNilsson
About Me
専門知識
Student
業界:
Gamedev
Connect
LOCATION
Sweden
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Houdini 16 2017年1月26日9:36
I already read the issue, 16 is huuuuuuuuuuge, it adds everything I have been wanting and a metric ton of other useful and awesome stuff!
Houdini 16 2017年1月22日13:10
Tobias SteinerSreckoMWhich is it?
No you do not.
Your license includes all upgrades for the duration of your license.
AMD ProRenderer for Houdini/FX and Houdini Indie? 2016年12月23日8:54
Hello guys!
So AMD is creating an open-source free GPU renderar and more alternatives is always great, at the moment it is available in Maya, Max, Rhino And Solidworks, is soon available in Blender and Cinema 4D.
http://www.amd.com/en-us/innovations/software-technologies/radeon-pro-technologies/radeon-prorender [amd.com]
Any chances it might be coming to Houdini/Houdini Indie? Would be sweet to have a free GPU-renderer for single artists who can't afford the likes of RedShift and Octane.
What do you think about ProRenderer? Does it have a place in Houdini?(As third-party alternative, not included)
Best regards
//Morgan
So AMD is creating an open-source free GPU renderar and more alternatives is always great, at the moment it is available in Maya, Max, Rhino And Solidworks, is soon available in Blender and Cinema 4D.
http://www.amd.com/en-us/innovations/software-technologies/radeon-pro-technologies/radeon-prorender [amd.com]
Any chances it might be coming to Houdini/Houdini Indie? Would be sweet to have a free GPU-renderer for single artists who can't afford the likes of RedShift and Octane.
What do you think about ProRenderer? Does it have a place in Houdini?(As third-party alternative, not included)
Best regards
//Morgan