Nathan Srigley
Nathan Srigley
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Mikktspace Tangents in SOP context 2021年11月30日19:45
I have been attempting to build the node from this git project unsuccessfully:
https://github.com/teared/mikktspace-for-houdini [github.com]
Once I get through setting the paths to find Houdini and VS libraries I get the following error:
Build started...
1>------ Build started: Project: SOP_ComputeTangents, Configuration: Release x64 ------
1>Calculator.c
1>mikktspace.c
1>SOP_ComputeTangents.c
1>Generating Code...
1>LINK : fatal error LNK1104: cannot open file 'libhboost_thread-vc142-mt-x64-1_72.lib'
1>Done building project "SOP_ComputeTangents.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Fairly certain I have covered all my bases as far as versions and permissions go. I can't seem to find any reference to 'libhboost' anywhere on the internet or in my houdini install directory.. not sure what it is. Have read a few mentions of built in boost version in Houdini but not sure what to make of that.
Hoping someone more technically proficient might be able to point me in the right direction or get a new compile for this node. ( maybe something to do with boost changed in the SDK in 16.5 ? https://www.sidefx.com/docs/hdk/_h_d_k__changes_16_5.html [www.sidefx.com] )
Thanks
https://github.com/teared/mikktspace-for-houdini [github.com]
Once I get through setting the paths to find Houdini and VS libraries I get the following error:
Build started...
1>------ Build started: Project: SOP_ComputeTangents, Configuration: Release x64 ------
1>Calculator.c
1>mikktspace.c
1>SOP_ComputeTangents.c
1>Generating Code...
1>LINK : fatal error LNK1104: cannot open file 'libhboost_thread-vc142-mt-x64-1_72.lib'
1>Done building project "SOP_ComputeTangents.vcxproj" -- FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Fairly certain I have covered all my bases as far as versions and permissions go. I can't seem to find any reference to 'libhboost' anywhere on the internet or in my houdini install directory.. not sure what it is. Have read a few mentions of built in boost version in Houdini but not sure what to make of that.
Hoping someone more technically proficient might be able to point me in the right direction or get a new compile for this node. ( maybe something to do with boost changed in the SDK in 16.5 ? https://www.sidefx.com/docs/hdk/_h_d_k__changes_16_5.html [www.sidefx.com] )
Thanks
Skinning converter in 18.0 doesn't allow to export fbx 2020年7月18日11:29
Hurma,
Here are my notes to get the skinning converter results exported out of Houdini:
-Exported objects must be visible.
-Skinning converter utility is bugged out: internals need to be pulled out / connections broken / timelines locked / cache weights.
-Force skin deform on fbx options
Here are my notes to get the skinning converter results exported out of Houdini:
-Exported objects must be visible.
-Skinning converter utility is bugged out: internals need to be pulled out / connections broken / timelines locked / cache weights.
-Force skin deform on fbx options