Rizon Parein

RizonParein

About Me

Connect

LOCATION
Not Specified
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

Motion blur on alembic export to cinema 4d/octane 2021年6月22日3:46

srcare
I'm not sure if this will fix your issue, and I know it's a bit of a late reply, but I was able to get motion blur in c4d/octane (using Houdini exported alembics) by adding a Octane object tag to each object--it won't work on a null-- and then turning on the transform/vertex option. Then turn motion blur on in your octane camera and set your frame rate. Like for 24 fps it would be 1/48. You can mess with the cache to get different results. I only just figured this out myself, but so far found that exaggerating the look gave me the best renders.

Hi I'm also struggling with getting motion blur on a imported alembic in C4D, it used to work with vertex speed but this makes octane crash now. Never got transform/vertex to work... could you maybe share a file or screenshot of your alembic node set up?
Thanks!

Vellum hair pin animation is not smooth at the root 2021年6月16日8:54

tamte
you can also just set i@disableexternal on your root points to 1 so that it doesn't collide with your geo

Hey Tomas,

I'm new to houdini an struggling with the same problem. I have no experience with vex or so, would you mind sharing where to put this
i@disableexternal ?

Thanks!

Rizon

RBD Material Fracture Wood Issue 2020年11月4日16:18

Hi, I was wondering if anymore insight has gained regarding this matter. I’ve tried all of the above but can’t get rid of the splinter geometry.