Sergio Caires

Serg

About Me

専門知識
CG Supervisor
業界:
Film/TV

Connect

LOCATION
United Kingdom
ウェブサイト

Houdini Engine

Availability

Not Specified

My Talks

obj-image HIVE
Custom Shading in Game Trailers | Axis

Recent Forum Posts

heightfield display resolution 2024年4月2日6:32

How do I display heightfields at their actual resolution instead of what appears to be a 20x20 grid with a normal map on top?

Husk Procedural hair example 2023年10月3日13:05

I tried and failed miserably to reverse engineer my own graph bgeo for guide deform...
BUT, just as I was beginning to lose the will to live, I had the idea to edit/hack graph.bgeo that comes with the hair proc hda. In my case set the "flag_bypass" attribute on the corresponding point of "move_to_skin_pos2". Which of course worked fine. Phew...
Anyway, just noting here that that lifeline exits for these unusual fixes or overriding other parms without the pain involved to make it all work properly.

Husk Procedural hair example 2023年10月3日6:31

Also, I'm thinking if one really needs to bother with parameter promotion at all?
Why not create a generic hda that has only parameter for file path to the graph.bgeos and save button? Inside would be an editable subnet. So instead of changing parms at lop level we change them in the subnet and publish changes to the bgeo with the save button?