Lionel Alvergnas

ShkYo30

About Me

Freelance - 3D animations & images creation - Simulation FX & Motion Design
専門知識
Freelancer
業界:
Advertising / Motion Graphics  | Film/TV

Connect

LOCATION
Montluçon, France
ウェブサイト

Houdini Engine

INTERMEDIATE
プロシージャルワークフロー  | Motion Editing  | Animation  | Pyro FX  | Fluids  | 説明
BEGINNER
Environments  | Solaris  | Karma

Availability

I am available for Freelance Work

Recent Forum Posts

Day 1 | Geometry | Spiral | Animation 2024年3月1日14:20

Day 1: SPIRAL => (endless!) video...
https://1drv.ms/v/s!ApYPBgSXDzl8gZdyNCU8tyLy18y9lA?e=Stku5h

Screenshots:
Main network...


Anim...

Welcome and Rules 2024年3月1日4:28

Hello Robert,
For the animation, what's the allowed resolution? Must be 1920x1080 or a square screen, like 1080x1080, is possible?
Last question, to build the video (without any editing) can I use DaVinci resolve?

Thanks!

How to EXPORT camera from Unreal to Houdini 2023年11月14日12:25

Hello,

I want to export my camera path from Unreal (with camera Rail and Crane system) to Houdini, what's the right method?

For now, I tried many times with a FBX export from Unreal then an Import Filmbox FBX in Houdini and nothing works!
The coordinate of the camera are never ok...

Many thanks in advance if you can give some ideas or tips!