Alberto Guzman Peregrina
THA_as
About Me
専門知識
VFX Artist
業界:
Gamedev
Connect
LOCATION
Granada,
Spain
ウェブサイト
Houdini Engine
Availability
I am currently employed at Dambuster Studios
Recent Forum Posts
Info into Vertex colors don't match 2024年7月11日4:03
No one? it looks like for vertex colour it applies some conversion, not sure if they are being stored in sRGB or not. Does anybody knows?
Info into Vertex colors don't match 2024年6月14日6:29
Hello,
I wanted to ask because I've found an issue when working with houdini engine in UE5 and vertex color info giving me different results
So for the test case, I just dragged a Labs Measure Curvature node. Then in a attrib wrangle I copy Curvature to @Alpha like this:
Then in unreal, I did noticed, that the default info in @Cd.r added by the curvature node doesn't match what's on the @Alpha. I also manually exported and imported the mesh and the thing is, when using the ROP FBX output, the resulting mesh does not have such issue.
What am I doing wrong/missing?
![](/forum/attachment/12997de81f6cc2edb3237af58f643a50f1975a8e/)
I wanted to ask because I've found an issue when working with houdini engine in UE5 and vertex color info giving me different results
So for the test case, I just dragged a Labs Measure Curvature node. Then in a attrib wrangle I copy Curvature to @Alpha like this:
@Alpha = @Cd.r;
Then in unreal, I did noticed, that the default info in @Cd.r added by the curvature node doesn't match what's on the @Alpha. I also manually exported and imported the mesh and the thing is, when using the ROP FBX output, the resulting mesh does not have such issue.
What am I doing wrong/missing?