TeaspoonVFX
TeaspoonVFX
About Me
Connect
LOCATION
Not Specified
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Particle Cache Culling 2015年6月28日19:37
Greetings,
I have a particle simulation driven by the velocities of a fluid simulation. Typical ink drop setup. Looks great. Works great.
However, I'd like to take the pre-wedged particle cache and cull it with a deforming piece of geo. And then rewedge the result.
Can anyone point me in the right direction?
~tsp
I have a particle simulation driven by the velocities of a fluid simulation. Typical ink drop setup. Looks great. Works great.
However, I'd like to take the pre-wedged particle cache and cull it with a deforming piece of geo. And then rewedge the result.
Can anyone point me in the right direction?
~tsp