Thomas Otto
ThomasSpaceflower
About Me
Indie games Developer
専門知識
Gamedev
業界:
Gamedev
Connect
LOCATION
Germany
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Vertex Animation Textures ROP 2.1 Released 2021年6月21日11:57
Hey everyone,
is there a way to add a tangent normal map in ue4?
I tried to convert the outcoming World Space normal into tangent space and then use BlendAngleCorrectedNormals.
But as my object rotates it also rotates the tangent space somehow.
is there a way to add a tangent normal map in ue4?
I tried to convert the outcoming World Space normal into tangent space and then use BlendAngleCorrectedNormals.
But as my object rotates it also rotates the tangent space somehow.
HDA Generates output for every node 2021年3月16日16:12
Houdini HDA generates outputs for every node inside the HDA.
I reinstalled everything but still happens.
And it happens with every HDA now.
Any Ideas?
Unity 2020.1.10f
Houdini 18.5.499
I reinstalled everything but still happens.
And it happens with every HDA now.
Any Ideas?
Unity 2020.1.10f
Houdini 18.5.499
Spliting geometry from Unity into multiple GameObjects 2021年3月16日15:59
You need Houdini Groups, not Attributes.