Tomasz Kolaj
Tomasz Kolaj
About Me
専門知識
Indie Gamedev
業界:
Gamedev
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LOCATION
Poland
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Houdini Engine
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Not Specified
Recent Forum Posts
Free Orbolt asset breaks UE4 Houdini Engine ( HAPI Error: Limited commercial (Indie) assets not allowed with commercial licenses) 2018年1月12日10:37
I have Houdini Indie 16.5.345, several weeks ago I used one of free asstets from Orbolt (free but when downloading it was described as commercial). Today I wanted to update my asset used in UE4 project and after reimporting and recooking it crashes with error:
Houdini License issue - (HoudiniAssetActor_1) : (Finished Instantiation with Errors: HAPI Error: Limited commercial (Indie) assets not allowed with commercial licenses.).
Is it known issue?
Houdini License issue - (HoudiniAssetActor_1) : (Finished Instantiation with Errors: HAPI Error: Limited commercial (Indie) assets not allowed with commercial licenses.).
Is it known issue?
Instanced geometry doesn't have collisions in UE 2017年12月30日10:50
Hi,
Is it a bug in Houdini Engine or am I doing smth wrong?.. Added Object Merge SOP with Object1 path as parameter exposed to HDA, next after it added Pack SOP and distributed instance with copy to points.
In UE4 set some static mesh with existing collision as Input for this asset and generated instanced static meshes don't have any collisions.
UE 4.18.2
Houdini 16.5.322
Is it a bug in Houdini Engine or am I doing smth wrong?.. Added Object Merge SOP with Object1 path as parameter exposed to HDA, next after it added Pack SOP and distributed instance with copy to points.
In UE4 set some static mesh with existing collision as Input for this asset and generated instanced static meshes don't have any collisions.
UE 4.18.2
Houdini 16.5.322
Houdini 16.5 and Layer geometry node 2017年11月14日19:23
How can I utilize multiple UV sets from 16.5 exported as FBX in UE4? Unreal doesn't see second/third UV (uv,uv2,uv3) while eg. 3d Coat sees.