
Zybrand Jacobs
Zybrand
About Me
専門知識
Technical Director
業界:
Film/TV
Houdini Engine
ADVANCED
Digital Assets | Mantra | Pyro FX | Fluids | VEX
INTERMEDIATE
プロシージャルワークフロー | Hair & Fur | Cloth | Lighting | 説明 | Python
Availability
Not Specified
Recent Forum Posts
FLIP SOP how to have closed collider? 2025年3月27日8:02
I also tried and couldn't get the invert SDF trick working with the FLIP SOP workflow. My workaround was to fix it in sops by creating a thick shell to collide with instead of trying to invert the collision.
Rotate: Matrix right but Quaternion wrong? 2025年3月26日5:57
Hey jackdon4682!
you don't need the qrotate node and you are loosing information converting your quaternion to a vector and back.
Instead use quaternion multiply to rotate your orient by another quaternion.

you don't need the qrotate node and you are loosing information converting your quaternion to a vector and back.
Instead use quaternion multiply to rotate your orient by another quaternion.
How to reverse a curve? 2022年4月1日6:17
To reverse the point order on a curve just use a Sort sop and select reverse from the point sort parameter dropdown.
Damn animatrix_ beat me to it
Damn animatrix_ beat me to it
