Artur J. Żarek
ajz3d
About Me
専門知識
Generalist
業界:
Gamedev
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LOCATION
Poland
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Houdini Engine
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Not Specified
Recent Forum Posts
COPs: Rasterized N to offset tangent space normal map. How? 2024年12月15日15:28
Hi Tamte and thanks for your reply. Your second paragraph pretty much describes my goal. I have two geometrical representations of the same object: one subdivided, one not. Both have the same UV seams and UV positions of seam vertices. What I'd like to do, is to investigate and assess the resulting quality of skipping normal map baking, and instead, directly applying rasterized normals of the highpoly object to its lowpoly counterpart, thanks to texture processing capabilities of COPs. Without user interaction or creation of additional files (which texture baking requires). I'd like everything to happen in COPs, except of maybe TBN calculation of target lowpoly object, which I believe is required for the conversion and needs to be calculated in SOPs (if I'm not mistaken, "Tangent" convenience SOP based on PolyFrame SOP does it out-of-the-box).
So, what I'm looking for, is the proper algorithm/pseudocode/step-by-step instructions for conversion of rasterized WSNM of high poly geometry to TSNM of the low poly one, or (and ideally) a robust COPs recipe for this operation. I've seen so many formulas and solutions on the interwebs, that I'm not sure which one is the correct one anymore.
So, what I'm looking for, is the proper algorithm/pseudocode/step-by-step instructions for conversion of rasterized WSNM of high poly geometry to TSNM of the low poly one, or (and ideally) a robust COPs recipe for this operation. I've seen so many formulas and solutions on the interwebs, that I'm not sure which one is the correct one anymore.
COPs: Rasterized N to offset tangent space normal map. How? 2024年12月14日16:25
What are the steps required for converting the result of rasterization of N vertex attribute, which I believe is (and please do correct me if I'm wrong) a signed world space normal map, into a proper offset tangent space normal map? Can this be done with currently available COPs, or does it require a custom implementation in OpenCL?
OpenCL COP: Input default value not matching the output. 2024年12月2日17:44
Gosh, I guess old habits die hard.
Thanks for pointing this error out. I too find it surprising that the compiler didn't detect it.
Thanks for pointing this error out. I too find it surprising that the compiler didn't detect it.