amiteshwar anand

amitesh3d

About Me

Connect

LOCATION
Not Specified
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

Getting FumeFX look in Houdini Pyro 2018年8月7日11:18

Hi Guys,

I don't know if anyone has tried here or not, but I was working on a test where I am running a sim on fast moving object to create fire trail.

The Houdini Pyro is of-course giving a better realistic look, but I want to get the FumeFX look from Houdini Pyro( If you know what I mean..the longer stretched fluidy look, a little magical style)

For that, I am using higher inherit velocity in my emitter and also playing with shredding, but I am not able to get any stretching in the renders. I was getting some when I was testing on lower res but those also disappeared once I went high res.

Can you guys throw some ideas/link/tutorial about getting fumeFX look from Houdini Pyro.

TIA

Pyro Shader 3.0 sync with SOP/DOP visualization? 2018年8月1日12:15

Hi Guys,

Did we finally get these changes in 16.5?

I kind of feel Pyro2 (old pyro shader) was more open(while not friendly) to changes than the current one. Please brings back some features.