Andy Styles
andy_sidefx
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Toronto,
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Houdini Engine
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SideFX Staff
Since 10月 2022
Recent Forum Posts
20.5 Motion Clip output 2024年12月9日16:21
Hi,
Thanks for the question, the output needs to specify the Unreal Skeleton to use using the 'unreal_skeleton' attribute.
But we're also aware of some motion clips not exporting correctly, and an issue importing the Cabybara skeleton.
We're working on fixes these, and updating the docs too. We'll let you know when these fixes are available, sorry for the inconvenience.
Thanks for the question, the output needs to specify the Unreal Skeleton to use using the 'unreal_skeleton' attribute.
But we're also aware of some motion clips not exporting correctly, and an issue importing the Cabybara skeleton.
We're working on fixes these, and updating the docs too. We'll let you know when these fixes are available, sorry for the inconvenience.
Unreal Crash: Assertion failed: InstancingRandomSeed != 0 2024年8月20日19:30
The log looks like its trying to create mesh, not instance one. But when instancing meshes, the plugin should load the meshes automatically.
The best thing to do would be to submit a Houdini Engine bug report.
The best thing to do would be to submit a Houdini Engine bug report.