ben.toogood
ben.toogood
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fbx import of animated focalLength not happening 2008年8月28日11:09
I'm on 9.5.170 - i'll try 9.5.210
cheers for the quick response!
cheers for the quick response!
fbx import of animated focalLength not happening 2008年8月28日9:31
hi chaps,
i'm looking at porting cameras from maya to houdini using fbx and have a camera with an animated (keyed) focalLength (see attached .fbx as exported from maya).
Importing this back into maya I can see that the keys for the focalLength are present an correct. However when I import this .fbx into houdini only the tranformation animation is applied - the focal length is just a static value with no keys.
So I'm keen to know whether animation of non-transform parameters is just not supported - or whether changing my .fbx export options might help…
cheers
ben
i'm looking at porting cameras from maya to houdini using fbx and have a camera with an animated (keyed) focalLength (see attached .fbx as exported from maya).
Importing this back into maya I can see that the keys for the focalLength are present an correct. However when I import this .fbx into houdini only the tranformation animation is applied - the focal length is just a static value with no keys.
So I'm keen to know whether animation of non-transform parameters is just not supported - or whether changing my .fbx export options might help…
cheers
ben
__ passing attribute passing 2003年3月7日6:16
thanks for yur help,
im going with passing attributes via the Cd attr, which works but is a bit messy.
maybe i will find the answer some time in the future.
again, ta
ben
im going with passing attributes via the Cd attr, which works but is a bit messy.
maybe i will find the answer some time in the future.
again, ta
ben