Robert Cober
bobcober
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Houdini Engine
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Recent Forum Posts
Can't get simple point instancing to work using 2021年8月10日10:33
I duplicated your setup and it worked for me as well.
Maybe try recreating and testing in a new hda?
Maybe try recreating and testing in a new hda?
Problems exporting vertex animation + mesh using VAT to UE4 2021年7月22日12:09
Make sure you add the required attributes on the rbdbulletsolver.
Eg on the Advanced tab, add P pivot orient and check the Transfer to Geometry box
Eg on the Advanced tab, add P pivot orient and check the Transfer to Geometry box
Runtime error in packaged build, can't find Houdini module 2021年7月10日20:46
The easiest way to use the plugin is probably to grab the prebuilt binaries off of github: https://github.com/sideeffects/HoudiniEngineForUnreal-v2/releases [github.com]
Make sure to grab the version that matches the version of Unreal you are using.
You can install the plugin either directly in the engine folder (in "Engine/Plugins/Runtime/HoudiniEngine") or in your project folder (in "Plugins/Runtime/HoudiniEngine").
Installing the plugin
Download the pre-built binaries of the plugin in the "Releases" section of this repository.
Extract the "HoudiniEngine" folder in the release to the "Plugins/Runtime" folder of Unreal. You can install the plugin either directly in the engine folder (in "Engine/Plugins/Runtime/HoudiniEngine") or in your project folder (in "Plugins/Runtime/HoudiniEngine").
Start Unreal Engine, open the Plug-ins menu and make sure to enable the HoudiniEngine v2 plug-in (in the Rendering section). Restart UE4 if you had to enable it.
To confirm that the plug-in has been successfully installed and enabled, you can check that the editor main menu bar now has a new "Houdini Engine" menu, between "Edit" and "Window".
Make sure to grab the version that matches the version of Unreal you are using.
You can install the plugin either directly in the engine folder (in "Engine/Plugins/Runtime/HoudiniEngine") or in your project folder (in "Plugins/Runtime/HoudiniEngine").
Installing the plugin
Download the pre-built binaries of the plugin in the "Releases" section of this repository.
Extract the "HoudiniEngine" folder in the release to the "Plugins/Runtime" folder of Unreal. You can install the plugin either directly in the engine folder (in "Engine/Plugins/Runtime/HoudiniEngine") or in your project folder (in "Plugins/Runtime/HoudiniEngine").
Start Unreal Engine, open the Plug-ins menu and make sure to enable the HoudiniEngine v2 plug-in (in the Rendering section). Restart UE4 if you had to enable it.
To confirm that the plug-in has been successfully installed and enabled, you can check that the editor main menu bar now has a new "Houdini Engine" menu, between "Edit" and "Window".