Bram Stolk
bram_stolk
About Me
Sr Software Engineer with Walt Disney Animation Studios.
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LOCATION
Vancouver,
Canada
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
[HDK] DM_VPortAgent::requestRedraw() crash. 2024年8月6日13:12
I am calling and that causes a crash in:
That function is implemented in a header file, so we have the implementation:
I am calling it from
Are deferred draw requests allowed from mouse event handlers?
DM_VPortAgent::requestRedraw()
AP_Interface::coreDumpChaser(UTsignalHandlerArg) <libHoudiniUI.so> AP_Interface::si_CrashHandler::chaser(UTsignalHandlerArg) <libHoudiniUI.so> signalCallback(UTsignalHandlerArg) <libHoudiniUT.so> UT_Signal::UT_ComboSignalHandler::operator()(int, siginfo_t*, void*) const <libHoudiniUT.so> UT_Signal::processSignal(int, siginfo_t*, void*) <libHoudiniUT.so> __GI___sigaction <libc.so.6> UI_Object::distributeEvent(UI_Event*, int) <libHoudiniUI.so> UI_Value::changed(UI_Object*, UI_Reason, UI_DeviceEvent*) <libHoudiniUI.so> DM_VPortAgent::requestDraw() <libcrowd_preview.so>
That function is implemented in a header file, so we have the implementation:
void requestDraw() { myRedrawNotify.changed(nullptr); }
I am calling it from
bool DM_MouseEventHook::handleDoubleClickEvent(const DM_MouseHookData& hook_data, UI_Event* event);
Are deferred draw requests allowed from mouse event handlers?
[HDK] How to display message? 2024年7月31日11:31
I've found that the use of `hou.ui().displayMessage()` can crash when called from a `DM_SceneRenderHook` render function.
Initial values for scriptMenuStripRadio items in custom menu 2024年4月25日16:07
Did you ever figure this out?
I am hitting the same thing, and none of the radio buttons is selected, which should never happen of course, as by definition, a radio button always has 1 selected.
I am hitting the same thing, and none of the radio buttons is selected, which should never happen of course, as by definition, a radio button always has 1 selected.