Michael Kessler
cglard
About Me
専門知識
Game Artist
業界:
Gamedev
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LOCATION
Canada
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Dissolved Edges 2024年12月10日19:51
I looked at some other solutions that I found on artstation and integrated it with my needs and have a good start with this node combination.
Dissolved Edges 2024年12月10日1:52
This is my first attempt that what I was trying to do with just a voronoi fracture
Dissolved Edges 2024年12月10日1:47
freshbaked
Instead of subdividing the triangle mesh, just compute the dual mesh, you can do that with the Divide SOP and you'll be left with the 6-sided prims.
This is a really cool method I haven't used before.