Guillaume Jobst

cgtoolbox GJ

About Me

Houdini pipeline technical director, Novaquark, ex Ubisoft.
専門知識
Technical Director
業界:
Gamedev

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LOCATION
Montpellier, France
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Houdini Engine

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Recent Forum Posts

I want to bake the HDA into a single blueprint. 2023年12月6日3:59

I'm running into the same issue, did you find a solution by any chance ?

Thanks !

H20 Houdini tool package search path not working ? 2023年11月28日8:22

Hi Folks,

(Houdini 20.0.506, Unreal 5.2)
I'm trying to bundle some HDAs and other things in a custom unreal plugin. And I want to have an Houdini tool package in that plugin as well.
As seen in the documentation here:

https://www.sidefx.com/docs/houdini/unreal/houdinitools/settings.html [www.sidefx.com]

It seems that it's doable to have a search path set to /Plugins/YourStuff, but I can't make it works.

You can see in the 3 screenshots how I tried to set it up, but the assets doesn't show up in the HoudiniTools panels. If I have a package in the regular Content/HoudiniEngine/Tool folder, it works.

Any idea of how I could achieve this ?

Edit: I tried renaming the package file to "HoudiniToolsPackage", and it still doesn't work from a Plugins, it works from a folder in Content/ tho ...

Thanks !
Image Not Found

.env files setting not working with relative path 2023年11月9日3:22

Hi Folks !

I'm looking into Houdini Engine for unreal pipeline. And I need to set some variable using an .env file.

I populate the setting "Houdini Environment Files" and it's working fine if I put the full path: C:/bla/bla/Content/Houdini/file.env, but it doesn't if I set it like this /Game/Content/Houdini/file.env

Is that intended or I'm missing something ? Having such paths relative to project would be super helpful.

Cheers,
Guillaume