
Christoph Fasching
chf
About Me
専門知識
VFX Artist
業界:
Advertising / Motion Graphics | Film/TV
Connect
LOCATION
Vienna,
Austria
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
about XPU Houdin 20 and Mac Ultra M2 2025年4月8日9:30
is there any news on this?
any sign of H21 around the corner?
any sign of H21 around the corner?
FBX import issue 2025年4月3日8:28
I have a maya made rig and animation exported to fbx.
Import to Unreal Engine seems to work fine but I need to change parts of the geo, so I want it inside Houdini.
When I import it this Warning comes up:
Warning: Found multiple animation layers per stack. Only one animation layer per stack is currently supported.
Using FBX Character and Animation Import Nodes doesn't work properly either.
Some animation gets lost.
Is this a current limitation of how Houdini handles FBX?
Import to Unreal Engine seems to work fine but I need to change parts of the geo, so I want it inside Houdini.
When I import it this Warning comes up:
Warning: Found multiple animation layers per stack. Only one animation layer per stack is currently supported.
Using FBX Character and Animation Import Nodes doesn't work properly either.
Some animation gets lost.
Is this a current limitation of how Houdini handles FBX?
about XPU Houdin 20 and Mac Ultra M2 2025年3月20日4:39
Really hoping that 21 brings initial Metal support for XPU - whenever it may arrive!