cowboy71
cowboy71
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Recent Forum Posts
Trigger PopForce once per activation 2019年6月30日18:47
Hey guys,
Pretty new to Houdini, and wondering about the popforce activation. I have a simple fractured wall and some animated group bounding boxes activating certain areas within a sop. I want the pieces to have an initial velocity force, but only trigger once when they get activated. I tried a few different expressions on the popforce activation, but just cannot get it to fire once.
Pretty new to Houdini, and wondering about the popforce activation. I have a simple fractured wall and some animated group bounding boxes activating certain areas within a sop. I want the pieces to have an initial velocity force, but only trigger once when they get activated. I tried a few different expressions on the popforce activation, but just cannot get it to fire once.
Multiple Bullet Sims 2014年8月4日14:35
Not sure if I'm setting up my scene correctly, but working on some controlled fracturing with the breaking of bullet glue constraints, which is working great. However, when I add another wall and create a separate DopNetwork using Bullet, the two walls are not colliding with each other. I figured with both walls being RBD objects, they would collide.
Thanks
Thanks
Mudbox to Houdini 13 workflow Ptex 2014年7月8日14:04
Hey there,
Been trying to figure out how to get my ptex textures from Mudbox to Houdini 13. I did find some tutorials done with H12 but it seems as though things have changed in this version of H. Kinda newish to Houdini still and a little lost when I dive into the MantraSurface node. I'm assuming the changes need to take place in there.
Thanks a bunch
Been trying to figure out how to get my ptex textures from Mudbox to Houdini 13. I did find some tutorials done with H12 but it seems as though things have changed in this version of H. Kinda newish to Houdini still and a little lost when I dive into the MantraSurface node. I'm assuming the changes need to take place in there.
Thanks a bunch