Craig Hoffman
craiglhoffman
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Recent Forum Posts
Houdini for level design 2015年8月12日12:43
This video alludes to using Houdini (hscript I think) to generate the Level from 2d blueprints, but isn't a real tutorial:
https://www.youtube.com/watch?v=ugNTuM6FyV4 [youtube.com]
Just searching for ‘ Houdini Level Design ’ finds these:
http://odforce.net/?p=1541 [odforce.net]
https://www.youtube.com/watch?v=zn2QS4sh-9k [youtube.com]
https://www.youtube.com/watch?v=7BXlNx8HubM [youtube.com]
https://www.youtube.com/watch?v=ugNTuM6FyV4 [youtube.com]
Just searching for ‘ Houdini Level Design ’ finds these:
http://odforce.net/?p=1541 [odforce.net]
https://www.youtube.com/watch?v=zn2QS4sh-9k [youtube.com]
https://www.youtube.com/watch?v=7BXlNx8HubM [youtube.com]
Houdini for level design 2015年8月12日12:38
I think Bioware (or someone else) presented something about this a while back at GDC or something, but here is something from Side Effects:
http://www.sidefx.com/index.php?option=com_content&task=view&id=2017&Itemid=354 [sidefx.com]
http://www.sidefx.com/index.php?option=com_content&task=view&id=2017&Itemid=354 [sidefx.com]
New tools in Max. Your two cents please... 2015年8月11日13:12
I think this will just create more Houdini customers. As MAX artists start diving into procedural modeling they are going to say “I wish I had a better more powerful version of this!” and someone will say “there is- it's called Houdini!”.
-Craig
-Craig