Tom Cushwa

cushwa

About Me

New York based artist
専門知識
Freelancer
業界:
Advertising / Motion Graphics

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LOCATION
Palenville, United States
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Houdini Engine

ADVANCED
プロシージャルワークフロー
INTERMEDIATE
Digital Assets  | キャラクタ & アニメーション  | Animation  | Hair & Fur

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Recent Forum Posts

Edit Curve With Lock Length, Like Maya 2025年1月31日15:57

Sorry for the Necropost but this feature should be built into the Curve node! I am building a setup and I ran into this same problem. I see that there are some rather complex workarounds posted back in 2007! but this is a problem that should be easy...Or has this been solved? If so, Please let us know how. thx

Enabling Caustics with XPU 2024年7月12日10:49

Have there been any improvements to Karma XPU refractive caustics in H20.5? I have a client who won't even think about rendering in Karma until the refractive caustics are top notch! We are doing all cosmetics and glass. Refractive caustics are super important in that particular market.

Time to dump Orbolt? 2024年3月15日18:59

Orbolt is a horrible and frustrating user experience. It reflects badly on SideFX. A new comer to Houdini software will assume (as I did) that it was maintained and endorsed by SideFX. I guess this is not the case but it is still part of the asset library which sure looks like it is part of the Houdini software. This needs to change as it is very confusing to new users.