Florian Weyh

dafloW

About Me

専門知識
CG Supervisor
業界:
Advertising / Motion Graphics  | Film/TV

Connect

LOCATION
Hamburg, Germany
ウェブサイト

Houdini Engine

ADVANCED
Environments  | Lighting
INTERMEDIATE
プロシージャルワークフロー  | Digital Assets  | Animation  | Cloth  | Solaris  | Karma  | Pyro FX  | Fluids
BEGINNER
キャラクタ & アニメーション  | Motion Editing  | Hair & Fur  | Muscles  | 説明  | PDG  | VEX  | Python

Availability

I am available for Freelance Work

Recent Forum Posts

Karma ACES Tonemapping look 2024年8月15日13:47

When rendering in Karma with Aces i always have the feeling that my blacks are getting super crushed using the ACES SDR Video Tonmeapping. Last few years working with Redshift I never experienced this behaviour. Not sure if this is intended.

Karma filtering issue 2024年8月2日11:08

Currently I am struggeling to get an aliased depth pass (AOV) with an antialiased beauty. What is the workflow for that in XPU?
( 20.5 )

Houdini 20.5 Karma XPU unfiltered zdepth AOV 2024年8月2日7:11

I cant manage to render a beauty pass containing an unfiltered depth AOV. Is it a limitation, or is it me?