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ddh123
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H20.5 rotating viewport on space + number 2024年7月24日4:21
If you enter the orthogonal view, press O to restore the perspective view
deadline does not receive Alfred progress from husk.exe 2024年4月16日1:41
1
Open houdini and create the usd_rop node
2
Check Alfred Style Progress
3
Save the prim Settings as default
4
The type name of usd_rop is 'usd_rop' not 'usdexport' or 'usd '.
It might be useful to change the code and try again
If rendering usd with command line husk
Perhaps the usd_rop node will not read the Alfred Style Progress set by prim
In this case, it is possible to obtain the total progress based on the current frame number and the total frame number in a
multi-frame task
But single-frame tasks don't get Progress because they don't have Alfred Style Progress
Open houdini and create the usd_rop node
2
Check Alfred Style Progress
3
Save the prim Settings as default
4
The type name of usd_rop is 'usd_rop' not 'usdexport' or 'usd '.
It might be useful to change the code and try again
If rendering usd with command line husk
Perhaps the usd_rop node will not read the Alfred Style Progress set by prim
In this case, it is possible to obtain the total progress based on the current frame number and the total frame number in a
multi-frame task
But single-frame tasks don't get Progress because they don't have Alfred Style Progress
deadline does not receive Alfred progress from husk.exe 2024年4月15日7:32
1
Check Alfred Style Progress in the Driver partition of USDrenderROP
The .....deadline repository/plugins/Houdini Houdini.py,
class HoudiniPlugin
2
def HandleStdoutFrameProgress(self):
if self.ropType in ("ifd", "rop_ifd"):
To put "usdrender_rop" in parentheses, the correct code is:
if self.ropType in ("ifd", "rop_ifd", "usdrender_rop"):
3
def HandleStdoutFrameComplete(self):
if self.ropType in ("ifd", "rop_ifd"):
To put "usdrender_rop" in parentheses, the correct code is:
if self.ropType in ("ifd", "rop_ifd", "usdrender_rop"):
This is not what you want
Let me know if it works
Check Alfred Style Progress in the Driver partition of USDrenderROP
The .....deadline repository/plugins/Houdini Houdini.py,
class HoudiniPlugin
2
def HandleStdoutFrameProgress(self):
if self.ropType in ("ifd", "rop_ifd"):
To put "usdrender_rop" in parentheses, the correct code is:
if self.ropType in ("ifd", "rop_ifd", "usdrender_rop"):
3
def HandleStdoutFrameComplete(self):
if self.ropType in ("ifd", "rop_ifd"):
To put "usdrender_rop" in parentheses, the correct code is:
if self.ropType in ("ifd", "rop_ifd", "usdrender_rop"):
This is not what you want
Let me know if it works