Don Smith
donsmith
About Me
専門知識
Technical Director
業界:
Gamedev
Connect
LOCATION
United States
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
How to export an RBD's simulation as an FBX file for Maya... 2012年8月24日21:19
The point cache it kicks out is only marginally useful for what I hoped to achieve.
But still very useful info. Thanks again!
But still very useful info. Thanks again!
How to export an RBD's simulation as an FBX file for Maya... 2012年8月24日14:35
Awesome, thank you so much, this worked. I also had to make sure that when I imported it back into 3dstudio max I had “Point Cache File” check box toggled on under the “Animation” tab.
Thanks again for the help!
Thanks again for the help!
How to export an RBD's simulation as an FBX file for Maya... 2012年8月24日13:12
Awesome, thank you so much, this worked. I also had to make sure that when I imported it back into 3dstudio max I had “Point Cache File” check box toggled on under the “Animation” tab.
Thanks again for the help!
Thanks again for the help!