Gaz Bushell
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Can't dirty and cook, PDG for Unity Terrain 2020.3.34f1 2022年11月7日10:05
Hi guys I'm having the same issue. Has anyone found a work around? I need the other layers for texturing.
I feel like I used to be able to have more than the Height and Mask layers, but updated recently so is this a new bug?
Also I'm getting an error in the unity console -
Cheers for any help
I feel like I used to be able to have more than the Height and Mask layers, but updated recently so is this a new bug?
Also I'm getting an error in the unity console -
Assertion failed on expression: 'spResult == PixelAccessReturnCode::kOk'
UnityEngine.TerrainData:SetAlphamaps (int,int,single)
Cheers for any help