fernansha

fernansha

About Me

Connect

LOCATION
Not Specified
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

Pillar shatter/ animation collsions - RBD Packed sim 2014年4月7日23:24

Hi tamte… hope u are doing great! )

ahhh i get it now, should have loaded as houdini geometry, in the alembic rop,
i get all the points now!

You re right, i did add a glue constraint, and try to break it with a wrangle sop, if the force is greater than a certain value, but i failed there too..

and for the velocity data on the character, i added a trail sop and computed velocity, and tried to inherit point veloicity inside dops , still no luck.
originally in the alembic i didnt have a velocity attribute (

i am working on it anyways tamte..

i am adding the alembic file also just in case it might help me

Pillar shatter/ animation collsions - RBD Packed sim 2014年4月7日9:53

hi all !

I am sparring my time in learning alot with Collisions and RBD sim, with the new h13.

Now wat i am trying to achieve is , i have an animated character which eventually ramms into a pillar, and the pillar cracks , falls down,

i have animated it, cached it, brought into Houdini as alembic file and ropd it again..
all good.
but when i add that as an deforming rbd object and let it collide with the pillar i m loosing my brain there..

the problems are,

its a fractured pillar and brought in as packed geo, if the gravity is on, the pillar just crumbles all the way down …

and another one is, its a huge character with lots of force in action. i cant get that as it hits, the pillar,

i have attached a file and a screenshots of wat i am trying to say!

take a look at it and shed some light on wat mistake i am committing in here
the roped animation is also attached

as a cheap way,i am just turning on gravity on a certain frame , where the character comes closer to the pillar, u can see that in the play blast.. i know i am wrong but i m still learning
cheers

Butterfly flocking system 2014年1月20日10:59

Thanks for the reply, JK
But this is not wat i was looking for!

a solution in odforce did the Job for me
thanks alot anyways )

follow the Link!
http//forums.odforce.net/topic/19281-butterfly-flocking-sysytem/