gihan kanishka
gihan
About Me
業界:
Gamedev
Connect
LOCATION
Sri Lanka
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
root bone is having 100 scale in unreal engine 2023年3月2日10:11
fellow named will on the Think Procedural discord server helped me
there is not a single word about this mentioned in anywhere, so sad feel bad
fix "add a rigpose, set it to world transform and scaled everything to .01 before export"
there is not a single word about this mentioned in anywhere, so sad feel bad
fix "add a rigpose, set it to world transform and scaled everything to .01 before export"
root bone is having 100 scale in unreal engine 2023年3月1日14:36
i been struggling to get this fix for over a week now
i import unreal 4 mannequinn then animate it and send to unreal all works
BUT why this new bone named SK_Mannequnne created automatically in houdini just for the round trip
i tried this for couple of times - no matter what i do when i send my custom skeleton (made in kinefx exported via rop character node) to unreal my ROOT BONE SCALE is 99.9999
i tried many different solutions but nothing works, and i saw some ask about this in many places but i dont see a solution
many place mention to use houdini engine unreal plugin but i dont wanna use it its too much stuff
please , a few words about houdini kinefx skeleton to unreal at least?
i import unreal 4 mannequinn then animate it and send to unreal all works
BUT why this new bone named SK_Mannequnne created automatically in houdini just for the round trip
i tried this for couple of times - no matter what i do when i send my custom skeleton (made in kinefx exported via rop character node) to unreal my ROOT BONE SCALE is 99.9999
i tried many different solutions but nothing works, and i saw some ask about this in many places but i dont see a solution
many place mention to use houdini engine unreal plugin but i dont wanna use it its too much stuff
please , a few words about houdini kinefx skeleton to unreal at least?