gihan kanishka

gihan

About Me

業界:
Gamedev

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LOCATION
Sri Lanka
ウェブサイト

Houdini Engine

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Not Specified

Recent Forum Posts

root bone is having 100 scale in unreal engine 2023年3月2日10:11

fellow named will on the Think Procedural discord server helped me
there is not a single word about this mentioned in anywhere, so sad feel bad

fix "add a rigpose, set it to world transform and scaled everything to .01 before export"

root bone is having 100 scale in unreal engine 2023年3月1日14:36

i been struggling to get this fix for over a week now

i import unreal 4 mannequinn then animate it and send to unreal all works
BUT why this new bone named SK_Mannequnne created automatically in houdini just for the round trip

i tried this for couple of times - no matter what i do when i send my custom skeleton (made in kinefx exported via rop character node) to unreal my ROOT BONE SCALE is 99.9999

i tried many different solutions but nothing works, and i saw some ask about this in many places but i dont see a solution

many place mention to use houdini engine unreal plugin but i dont wanna use it its too much stuff

please , a few words about houdini kinefx skeleton to unreal at least?