kreativ atisuto
kreativ.atisuto
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select by normal theory in viewport ?? 2020年3月6日2:49
tamtecouldn't agree more but don't you think it's too complicated operation behind the scene … I also had same kind of intuition about the theory u answered.
hing Normals: OF
thank you
difference b/w 3d connectivity and edge cut connectivity ?? 2020年3月6日2:41
from my little knowledge I am not seems to get the difference b/w them ///
select by normal theory in viewport ?? 2020年3月6日0:51
$$ plz somebody explain me the mechanism behind selection by normal in viewport without using group SOP
**in case of static reference normal - what is it means ? is it considering view direction as static reference normal or is it normal of selected component ??
**I get the point behind selection by normal in group SOP but in viewport selection it is bugging me .
**mechanism behind 1.Select All Matching Normals 2.Use Static Reference Normal
**in case of static reference normal - what is it means ? is it considering view direction as static reference normal or is it normal of selected component ??
**I get the point behind selection by normal in group SOP but in viewport selection it is bugging me .
**mechanism behind 1.Select All Matching Normals 2.Use Static Reference Normal