lemple

lemple

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Vertex Animation Textures ROP 2.0 Released 2020年4月30日11:03

Mines a windows system with a nvidia GeForce gtx 980 which isnt too bad. You think it might just be an issue with my machine? If I was back at the office I would test on there more powerful machines to see if its a hardware issue. By allow editing of contents and stepping through, the crash seems to occur in vat_RBD/objects/debug/rigid_vertex_shader. Il give a go exporting this to see that despite the crash that it still runs in Unreal.

EDIT:
Yeah was able to export and bring into Unreal just fine. So the issue seems to be only related to the debug view on my side. Which although makes things slightly more difficult in terms of precision checking, at least it doesn't seem to affect the exporting the effect to Unreal.

Vertex Animation Textures ROP 2.0 Released 2020年4月30日9:50

Attached the hip file with my cube example. In terms of objects its 50 pieces which isn't much but like you said that with a high poly count you could run into precision issues.

Let me know what you find.

Houdini RBD to Unreal VAT issues 2020年4月30日6:03

Hey Mike,

Responded to you in the other thread.

For anyone else seeing this and having issues this thread has a lot of debug questions answered along with this one.

https://www.sidefx.com/forum/topic/68930/?page=4#post-310147 [www.sidefx.com]

Thanks again for your help Mike

Cheers

Phil