Geoff Bailey

made-by-geoff

About Me

専門知識
CG Supervisor
業界:
Advertising / Motion Graphics  | Film/TV

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LOCATION
Brooklyn, United States
ウェブサイト

Houdini Engine

Availability

Not Specified

Recent Forum Posts

Rigging help 2024年11月14日18:57

Despite my comment above, I'm very optimistic about APEX. By dropping down tags and auto-rig component, I can build up a quick, very usable rig in under 15min. It's kind of mind-blowing.

The problem is that it is still in beta and when you need something that the auto-rigs don't give you, there's a steep difficulty curve from laying down auto-rig nodes to doing anything else.

APEX is still missing a lot of tools to make it easier to build the kind of tools you're talking about. But it's a very cool foundation. It needs time to get out of beta and then I think we'll start to see a lot more user-friendly tools. It's a very strong system to build on.

APEX dog leg / multiple IKs 2024年11月12日17:50

Thanks, Esther. I'll definitely check that out!

APEX dog leg / multiple IKs 2024年11月12日9:23

If anyone from Sidefx is reading this, is it possible (in theory) to automate the creation of the component script? What I find most cumbersome at the moment is that you essentially have to build your rig tools twice. It's like writing instructions once in English and then having to do it again in a completely different language, only to recreate what you've already done in testing.

But it seems possible to me (again in theory) that if I could package up what is new from my manual edits, say in a subgraph where I've set all my ins and outs, that there should be a way to generate a component script automagically. For me that would be a game-changer...