mercier1
mercier1
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Recent Forum Posts
Creating materials in VRAY_Procedural 2010年5月21日21:57
I'm creating geometry on the fly via a VRAY_Procedural, setting
the shader reference on each polygon using the shop_vm_surface attribute. Since that is a reference to a SHOP node, how do I create the SHOP node?
Thanks!
the shader reference on each polygon using the shop_vm_surface attribute. Since that is a reference to a SHOP node, how do I create the SHOP node?
Thanks!
Rendering hair (not fur!) 2010年3月3日11:57
I have a procedural plugin that generates a lot of nurbs curve primitives (hair from another package). It works well and is very fast but the trouble is memory use; approximately 2G for ~800k hairs. With renderman I can use the RiCurves primitive to generate all the hairs at once. Could it be that there's overhead in generating 800k separate GU_PrimNURBCurve objects? Is there a hidden ‘multi-curve’ object that the fur plugin is calling under the covers?