Michael Jones
michaeljones21997
About Me
Connect
LOCATION
Not Specified
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
Splitting out search radius of PCfind / nearpoints functions in VEX 2018年12月23日0:43
Is there a way to split out the search radius so that I can search different amounts in X distance and Z distance.
I've thought about grouping the points into an X group and a Z group and then using their groups to filter out the points. This would mean running the function twice, once for each direction.
Is there a more elegant way, or a better function I'm not thinking of?
I've thought about grouping the points into an X group and a Z group and then using their groups to filter out the points. This would mean running the function twice, once for each direction.
Is there a more elegant way, or a better function I'm not thinking of?