nascentparadigm
nascentparadigm
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Recent Forum Posts
persistent quickmarks 2025年3月26日14:38
Hello, I found some information on this front, if you go to $HH and look for python3.10libs/nodegraphview.py
This includes the QuickMark class and a bunch of functions for creating and working with QuickMarks. I just started looking into it so I don't have an example to share yet but just wanted to let y'all know.
This includes the QuickMark class and a bunch of functions for creating and working with QuickMarks. I just started looking into it so I don't have an example to share yet but just wanted to let y'all know.
render COP to read output from Karma ROP? 2020年2月13日15:27
I was experimenting with live compositing workflows with Solaris and COPs, and curious to know if it is, or should be, possible to get the output from a USD Render ROP into a COP network using the render COP.
When I tested that workflow, I got this error:
Not sure if I'm using the wrong node(s), or if this feature/workflow has not been implemented.
When I tested that workflow, I got this error:
Error No output driver. Error The rendered file could not be read. Error Invalid output driver: composite, geometry and OpenGL renders not supported. Error -- Too many errors, additional errors were suppressed. --
Not sure if I'm using the wrong node(s), or if this feature/workflow has not been implemented.
Detect Node Selection in Python 2019年3月13日19:05
I'm trying to create a Python Panel that provides me with a custom editor based on node selection. However, I can't find a good way of detecting when selection has changed, or what the current/last selected node is.
I see that there are callbacks that I can add on a per-node basis, but I feel like there is a feature that works more globally, like how all the native editors work, and I can't seem to find how to hook into it… (ie the Parameters panel, which updates based on node selection).
I see that there are callbacks that I can add on a per-node basis, but I feel like there is a feature that works more globally, like how all the native editors work, and I can't seem to find how to hook into it… (ie the Parameters panel, which updates based on node selection).