Neil's Math & Computers
neil_math_comp
About Me
専門知識
Developer
Connect
LOCATION
Canada
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
What's with the new fuse/snap SOPs? 2019年5月17日17:57
jsmackPlease feel free to submit an RFE for it.
Is it possible to specify individual vertices to be unshared in this way? Selecting a point would create new points for all vertices at that point, rather than specific ones.
What's with the new fuse/snap SOPs? 2019年5月17日15:28
McNistorThe group select button next to the group parameter should work too, but yes, it's not ideal. In tomorrow's build, Houdini 17.5.260 the Facet SOP selector should support points; it was a bug on my part that it didn't, since the selector should normally correspond with what the group supports. It's still not ideal, because of discoverability and Unique Points being off by default, as people have pointed out, but hopefully it helps.
and define a point group prior to that
McNistorThank-you for the vote of confidence.
You're most likely aware of this, reason for which I'm hopeful we're going to get an improved workflow.
What's with the new fuse/snap SOPs? 2019年5月16日16:44
McNistorThe Unique Points option will work on primitives of any types. Also, Facet in 17.5 can accept a point group, in which case any points in the group with multiple vertices on them will be duplicated.
Not sure if I'm missing something, but doesn't this node operate on polys only?
tamteA Point Split SOP would be clearer than Facet, and it could replace Primitive Split and Vertex Split if it had an optional primitive or vertex attribute pattern to split by, (defaulting to splitting all points in the group, if the attribute pattern is not enabled).
I'd vote for Point Split SOP