Nelson Fernandes Junior
nelpiper73
About Me
専門知識
VFX Artist
業界:
Film/TV
Connect
LOCATION
Canada
ウェブサイト
Houdini Engine
Availability
Not Specified
Recent Forum Posts
alternative texture for matte at render time 2024年11月4日20:41
Hey guys.
Is there a way to switch to an alternate shader(plain gray material) at render time when rendering mattes in Karma?
Thanks
Is there a way to switch to an alternate shader(plain gray material) at render time when rendering mattes in Karma?
Thanks
custom attribute available at DOP level 2024年9月4日20:54
Hey guys. I have a RBD sim which I want to control when constraints are generated with a custom attribute created inside a sopsolver. Problem is that when I leave the sopsolver and go back to DOP level, the a swtich I'm using to direct the stream says "local variable not recognized". I want to use the varibale DIST to trigger the creation of the constraints. So the question is how can I create a custom variable inside a sopsolver and make it available in the DOP level (one level above)? Thanks.
POP actication at random frames 2024年8月22日12:24
Hey guys.
I have a simple POP sim. I need to have bursts of particles at random frames. I know I can use "module" to have it bursts at every "X" frames but I need it to be random frames. How can I do that?
Thanks.
I have a simple POP sim. I need to have bursts of particles at random frames. I know I can use "module" to have it bursts at every "X" frames but I need it to be random frames. How can I do that?
Thanks.